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Job ID :
52059BR
Location :
Mexico - Ciudad de Mexico|Mexico - Guadalajara|Mexico - Monterrey|Mexico - Tijuana
:
Job Description

Candidates should be passionate about graphic design, building high fidelity environments, have an eye for creating lifelike animations and the technical expertise to deliver these applications across a wide range of platforms, including VR (Vive), AR (R7, Hololens) and mobile (iOS, Android). Ideal candidate will also have solid software engineering principles and experience running applications at scale.

Minimum Qualifications (must have):

  • Bachelor’s Degree in Computer Science or related field, or 4+ years relevant game design/modeling experience
  • 3+ years professional experience in game design, 3D modeling, and animation
  • Advanced knowledge in Unity (editor and scripting), Photoshop
  • Proficiency in programming and scripting languages such as UnityScript, C#, Python, JavaScript, etc.
  • Experience in Inverse Kinematics and Shader programming, physics, behavioral animation, and procedural animation
  • Computer Science fundamentals in object-oriented design
  • Solid coding practices including good design documentation, code reviews, source control management, build processes, testing, and operations

Preferred Qualifications (nice to have)

  • Agile development
  • Experience in Voice Recognition and Gesture Recognition
  • Understanding of computer vision algorithms and spatial mapping



Thermo Fisher Scientific is an EEO/Affirmative Action Employer and does not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status, disability or any other legally protected status.
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